But overall it created a very intense atmosphere, some of the characters were amazingly written, and I was so curious about the environment that I just kept playing for hours. The moon logic around the puzzles is insane.you really do need a walkthrough and some of the writing was ridiculous. I enjoyed it although it has the same problems as the prior games. I think people simply forgot that you could make a suspenseful story with simple graphics and so everyone thought it was some amazing revelation! I played it to the end so I guess it clicked somewhat but I was expecting a lot more due to how famous it was. I'm optimistic the next one will be even better!Īnd hey, your game's launch is just around the corner! That's exciting! I'm looking forward to it and really hope it goes well for you! It might sound a bit sad, but I'm actually quite pleased with how things went for my first Steam experience. So, unless I stumble upon some new marketing strategies, I believe my time is better spent working on a new game. I'd definitely love more visibility and sales, but my marketing efforts haven't made a significant impact compared to what the initial Steam launch week brought in. Getting hit by an asteroid seems more likely! =Pįrankly, I'm not planning to push for more momentum. I'm very glad to hear the launch went well.ġ50 copies sold is a big accomplishment for a solo project! Do you have any plans on how to continue the momentum? I was wondering what happened to you! I figured the launch went so well that you retired and moved to a luxurious dark tower or you got hit by an asteroid.
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